// This file is part of the FidelityFX SDK. // // Copyright (C) 2024 Advanced Micro Devices, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and /or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #define FFX_FRAMEINTERPOLATION_BIND_SRV_OUTPUT 0 #define FFX_FRAMEINTERPOLATION_BIND_UAV_COUNTERS 0 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_0 1 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_1 2 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_2 3 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_3 4 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_4 5 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_5 6 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_6 7 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_7 8 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_8 9 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_9 10 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_10 11 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_11 12 #define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_12 13 #define FFX_FRAMEINTERPOLATION_BIND_CB_FRAMEINTERPOLATION 0 #ifdef FFX_HALF #undef FFX_HALF #define FFX_HALF 0 #endif #define FFX_FRAMEINTERPOLATION_BIND_CB_INPAINTING_PYRAMID 1 #include "frameinterpolation/ffx_frameinterpolation_callbacks_hlsl.h" #include "frameinterpolation/ffx_frameinterpolation_common.h" #include "frameinterpolation/ffx_frameinterpolation_compute_inpainting_pyramid.h" #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH #define FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH 256 #endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT #define FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT 1 #endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH #define FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH 1 #endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH #ifndef FFX_FRAMEINTERPOLATION_NUM_THREADS #define FFX_FRAMEINTERPOLATION_NUM_THREADS [numthreads(FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH, FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT, FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH)] #endif // #ifndef FFX_FRAMEINTERPOLATION_NUM_THREADS FFX_FRAMEINTERPOLATION_NUM_THREADS void CS(FfxUInt32x3 WorkGroupId : SV_GroupID, FfxUInt32 LocalThreadIndex : SV_GroupIndex) { computeFrameinterpolationInpaintingPyramid(WorkGroupId, LocalThreadIndex); }