From 38d5f81ccc864b3ce69dd3911bebb5e69eadd6cc Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Thu, 23 Feb 2023 16:14:21 +0100 Subject: [PATCH] Added missing RT releases --- Assets/Scripts/Fsr2Pipeline.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/Scripts/Fsr2Pipeline.cs b/Assets/Scripts/Fsr2Pipeline.cs index 52bed8d..6e73f17 100644 --- a/Assets/Scripts/Fsr2Pipeline.cs +++ b/Assets/Scripts/Fsr2Pipeline.cs @@ -103,6 +103,8 @@ namespace FidelityFX commandBuffer.ReleaseTemporaryRT(UavReconstructedPrevNearestDepth); commandBuffer.ReleaseTemporaryRT(UavDilatedDepth); commandBuffer.ReleaseTemporaryRT(UavLockInputLuma); + commandBuffer.ReleaseTemporaryRT(UavDilatedReactiveMasks); + commandBuffer.ReleaseTemporaryRT(UavPreparedInputColor); } protected void LoadComputeShader(string name)