diff --git a/Assets/Scripts/Core/Fsr2Pipeline.cs b/Assets/Scripts/Core/Fsr2Pipeline.cs index 2f72303..80d9f99 100644 --- a/Assets/Scripts/Core/Fsr2Pipeline.cs +++ b/Assets/Scripts/Core/Fsr2Pipeline.cs @@ -113,7 +113,7 @@ namespace FidelityFX kernelIndex = shaderRef.FindKernel("CS"); bool useLut = false; -#if UNITY_2020_3_OR_NEWER +#if UNITY_2022_1_OR_NEWER // This will also work in 2020.3.43+ and 2021.3.14+ if (SystemInfo.computeSubGroupSize == 64) { useLut = true;