From 68ea8d2f14623c9587a8c152845a6733263bc619 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Thu, 14 Dec 2023 18:12:48 +0100 Subject: [PATCH] Fixed aspect ratio for dual-viewport setups --- Assets/Scripts/Fsr2ImageEffect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Fsr2ImageEffect.cs b/Assets/Scripts/Fsr2ImageEffect.cs index 4b4ac98..d9def33 100644 --- a/Assets/Scripts/Fsr2ImageEffect.cs +++ b/Assets/Scripts/Fsr2ImageEffect.cs @@ -299,7 +299,7 @@ namespace FidelityFX if (_helper == null || !_helper.enabled) { // Render to a smaller portion of the screen by manipulating the camera's viewport rect - _renderCamera.aspect = (_displaySize.x * _originalRect.width) / (_displaySize.y * _originalRect.height); + _renderCamera.aspect = (float)_displaySize.x / _displaySize.y; _renderCamera.rect = new Rect(0, 0, _originalRect.width * _maxRenderSize.x / _renderCamera.pixelWidth, _originalRect.height * _maxRenderSize.y / _renderCamera.pixelHeight); }