diff --git a/Assets/Scripts/Core/Fsr3Upscaler.cs b/Assets/Scripts/Core/Fsr3Upscaler.cs index 90036d4..c636c93 100644 --- a/Assets/Scripts/Core/Fsr3Upscaler.cs +++ b/Assets/Scripts/Core/Fsr3Upscaler.cs @@ -33,7 +33,7 @@ namespace FidelityFX /// /// Creates a new FSR3 Upscaler context with standard parameters that are appropriate for the current platform. /// - public static Fsr3UpscalerContext CreateContext(Vector2Int displaySize, Vector2Int maxRenderSize, Fsr3UpscalerShaders shaders, IFsr3UpscalerCallbacks callbacks, InitializationFlags flags = 0) + public static Fsr3UpscalerContext CreateContext(Vector2Int displaySize, Vector2Int maxRenderSize, Fsr3UpscalerShaders shaders, InitializationFlags flags = 0) { if (SystemInfo.usesReversedZBuffer) flags |= InitializationFlags.EnableDepthInverted; @@ -52,7 +52,6 @@ namespace FidelityFX DisplaySize = displaySize, MaxRenderSize = maxRenderSize, Shaders = shaders, - Callbacks = callbacks, }; var context = new Fsr3UpscalerContext(); @@ -168,7 +167,6 @@ namespace FidelityFX public Vector2Int MaxRenderSize; public Vector2Int DisplaySize; public Fsr3UpscalerShaders Shaders; - public IFsr3UpscalerCallbacks Callbacks; } /// diff --git a/Assets/Scripts/Fsr3UpscalerImageEffect.cs b/Assets/Scripts/Fsr3UpscalerImageEffect.cs index 0270091..5b0deda 100644 --- a/Assets/Scripts/Fsr3UpscalerImageEffect.cs +++ b/Assets/Scripts/Fsr3UpscalerImageEffect.cs @@ -193,7 +193,7 @@ namespace FidelityFX if (enableAutoExposure) flags |= Fsr3Upscaler.InitializationFlags.EnableAutoExposure; if (UsingDynamicResolution()) flags |= Fsr3Upscaler.InitializationFlags.EnableDynamicResolution; - _context = Fsr3Upscaler.CreateContext(_displaySize, _maxRenderSize, shaders, Callbacks, flags); + _context = Fsr3Upscaler.CreateContext(_displaySize, _maxRenderSize, shaders, flags); _prevDisplaySize = _displaySize; _prevQualityMode = qualityMode;