diff --git a/Assets/Scripts/Core/Fsr3Upscaler.cs b/Assets/Scripts/Core/Fsr3Upscaler.cs
index 90036d4..c636c93 100644
--- a/Assets/Scripts/Core/Fsr3Upscaler.cs
+++ b/Assets/Scripts/Core/Fsr3Upscaler.cs
@@ -33,7 +33,7 @@ namespace FidelityFX
///
/// Creates a new FSR3 Upscaler context with standard parameters that are appropriate for the current platform.
///
- public static Fsr3UpscalerContext CreateContext(Vector2Int displaySize, Vector2Int maxRenderSize, Fsr3UpscalerShaders shaders, IFsr3UpscalerCallbacks callbacks, InitializationFlags flags = 0)
+ public static Fsr3UpscalerContext CreateContext(Vector2Int displaySize, Vector2Int maxRenderSize, Fsr3UpscalerShaders shaders, InitializationFlags flags = 0)
{
if (SystemInfo.usesReversedZBuffer)
flags |= InitializationFlags.EnableDepthInverted;
@@ -52,7 +52,6 @@ namespace FidelityFX
DisplaySize = displaySize,
MaxRenderSize = maxRenderSize,
Shaders = shaders,
- Callbacks = callbacks,
};
var context = new Fsr3UpscalerContext();
@@ -168,7 +167,6 @@ namespace FidelityFX
public Vector2Int MaxRenderSize;
public Vector2Int DisplaySize;
public Fsr3UpscalerShaders Shaders;
- public IFsr3UpscalerCallbacks Callbacks;
}
///
diff --git a/Assets/Scripts/Fsr3UpscalerImageEffect.cs b/Assets/Scripts/Fsr3UpscalerImageEffect.cs
index 0270091..5b0deda 100644
--- a/Assets/Scripts/Fsr3UpscalerImageEffect.cs
+++ b/Assets/Scripts/Fsr3UpscalerImageEffect.cs
@@ -193,7 +193,7 @@ namespace FidelityFX
if (enableAutoExposure) flags |= Fsr3Upscaler.InitializationFlags.EnableAutoExposure;
if (UsingDynamicResolution()) flags |= Fsr3Upscaler.InitializationFlags.EnableDynamicResolution;
- _context = Fsr3Upscaler.CreateContext(_displaySize, _maxRenderSize, shaders, Callbacks, flags);
+ _context = Fsr3Upscaler.CreateContext(_displaySize, _maxRenderSize, shaders, flags);
_prevDisplaySize = _displaySize;
_prevQualityMode = qualityMode;