diff --git a/Assets/Resources/FSR2/shaders/ffx_common_types.h b/Assets/Resources/FSR2/shaders/ffx_common_types.h index 10d4bd9..0901925 100644 --- a/Assets/Resources/FSR2/shaders/ffx_common_types.h +++ b/Assets/Resources/FSR2/shaders/ffx_common_types.h @@ -243,7 +243,20 @@ typedef min16int4 FfxInt16x4; // #define FFX_HALF (1) // #define FFX_HLSL_6_2 (1) -#if FFX_HALF +#if SHADER_API_PSSL + +#define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName; +#define FFX_MIN16_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName; +#define FFX_MIN16_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName; + +#define FFX_16BIT_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName; +#define FFX_16BIT_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName; +#define FFX_16BIT_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName; + +#define unorm +#define globallycoherent global_memory + +#elif FFX_HALF #if FFX_HLSL_6_2 @@ -267,19 +280,6 @@ typedef min16int4 FfxInt16x4; #endif //FFX_HLSL_6_2 -#elif SHADER_API_PSSL - -#define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName; -#define FFX_MIN16_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName; -#define FFX_MIN16_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName; - -#define FFX_16BIT_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName; -#define FFX_16BIT_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName; -#define FFX_16BIT_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName; - -#define unorm -#define globallycoherent global_memory - #else //FFX_HALF #define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;