From a64795dd4f9d850ef1de18cdcd3bee1d73590870 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Fri, 17 Feb 2023 13:09:23 +0100 Subject: [PATCH] Added Unity compute shader for the new experimental Transparency/Composition/Reactive auto-generation feature from FSR 2.2 --- Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute | 6 ++++++ .../Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute.meta | 8 ++++++++ 2 files changed, 14 insertions(+) create mode 100644 Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute create mode 100644 Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute.meta diff --git a/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute b/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute new file mode 100644 index 0000000..77eee3f --- /dev/null +++ b/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute @@ -0,0 +1,6 @@ +#pragma kernel CS + +#define FFX_GPU // Compiling for GPU +#define FFX_HLSL // Compile for plain HLSL + +#include "shaders/ffx_fsr2_tcr_autogen_pass.hlsl" diff --git a/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute.meta b/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute.meta new file mode 100644 index 0000000..a6118a2 --- /dev/null +++ b/Assets/Resources/FSR2/ffx_fsr2_tcr_autogen_pass.compute.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e7f95f2317bb74045a43b795b8928cbe +ComputeShaderImporter: + externalObjects: {} + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: