From b15e828e2c46a4d86a91709c43676a58ed1ef4fd Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Sun, 26 Feb 2023 15:13:04 +0100 Subject: [PATCH] Don't use global_memory on PS4/5 I guess since it breaks everything --- Assets/Resources/FSR2/shaders/ffx_common_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Resources/FSR2/shaders/ffx_common_types.h b/Assets/Resources/FSR2/shaders/ffx_common_types.h index 0901925..73e356b 100644 --- a/Assets/Resources/FSR2/shaders/ffx_common_types.h +++ b/Assets/Resources/FSR2/shaders/ffx_common_types.h @@ -254,7 +254,7 @@ typedef min16int4 FfxInt16x4; #define FFX_16BIT_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName; #define unorm -#define globallycoherent global_memory +#define globallycoherent #elif FFX_HALF