// Copyright (c) 2023 Nico de Poel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; using UnityEngine; public class DebugDumper : MonoBehaviour { void Start() { var sb = new StringBuilder("SystemInfo:\n"); foreach (var property in typeof(SystemInfo).GetProperties(BindingFlags.Static | BindingFlags.Public)) { sb.AppendLine($"- {property.Name} = {property.GetValue(null)}"); } Debug.Log(sb); } void Update() { if (Input.GetKeyDown(KeyCode.F12)) { string path = Path.Combine(Directory.GetCurrentDirectory(), $"screenshot-{DateTime.Now:yyyyMMdd-HHmmss}.png"); ScreenCapture.CaptureScreenshot(path); Debug.Log($"Screenshot saved to: {path}"); } } }