From 2afedcb83630c04518008a2d6f37182494f741ac Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Sun, 15 Dec 2024 15:16:00 +0100 Subject: [PATCH] Renamed FSR 2.2 to 2.3 because that's what it's called now apparently --- .../PostProcessing/Runtime/Effects/Upscaling.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs index e2a6fb6..1a6d5a1 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs @@ -13,7 +13,7 @@ namespace UnityEngine.Rendering.PostProcessing public enum UpscalerType { - [InspectorName("FidelityFX Super Resolution 2.2 (FSR2)")] FSR2, + [InspectorName("FidelityFX Super Resolution 2.3 (FSR2)")] FSR2, [InspectorName("FidelityFX Super Resolution 3.1 (FSR3)")] FSR3, }