From 3f1c85161601c5bcbd09d52de14ea487e3240cb1 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Sat, 14 Dec 2024 23:52:10 +0100 Subject: [PATCH] Some cleanup and minor fixes --- .../PostProcessing/PostProcessResources.asset | 1 - .../PostProcessing/Runtime/PostProcessLayer.cs | 1 - .../PostProcessing/Runtime/PostProcessResources.cs | 5 ----- Packages/fidelityfx.fsr | 2 +- 4 files changed, 1 insertion(+), 8 deletions(-) diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/PostProcessResources.asset b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/PostProcessResources.asset index d3cf6da..59eb482 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/PostProcessResources.asset +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/PostProcessResources.asset @@ -127,7 +127,6 @@ MonoBehaviour: multiScaleAORender: {fileID: 7200000, guid: 34a460e8a2e66c243a9c12024e5a798d, type: 3} multiScaleAOUpsample: {fileID: 7200000, guid: 600d6212b59bb40409d19d750b5fd1e9, type: 3} gaussianDownsample: {fileID: 7200000, guid: 6dba4103d23a7904fbc49099355aff3e, type: 3} - casSharpening: {fileID: 7200000, guid: 00e3ffafadd35564780d8a12adcbeff7, type: 3} fsr2Upscaler: computeLuminancePyramidPass: {fileID: 7200000, guid: 04c3480675e29a340808141e68d4cc8b, type: 3} reconstructPreviousDepthPass: {fileID: 7200000, guid: 5060dfafe45aa67459629186ceb7464e, type: 3} diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs index f6cee4b..ac16ac7 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs @@ -2,7 +2,6 @@ using System; using System.Collections.Generic; using System.Linq; using UnityEngine.Assertions; -using UnityEngine.Serialization; namespace UnityEngine.Rendering.PostProcessing { diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessResources.cs b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessResources.cs index 3ba528c..a9bc009 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessResources.cs +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessResources.cs @@ -216,11 +216,6 @@ namespace UnityEngine.Rendering.PostProcessing /// public ComputeShader gaussianDownsample; - /// - /// The compute shader used by the CAS sharpening filter. - /// - public ComputeShader casSharpening; - /// /// Compute shaders used by the FidelityFX Super Resolution 2 (FSR2) Upscaler. /// diff --git a/Packages/fidelityfx.fsr b/Packages/fidelityfx.fsr index a1a037a..c82e131 160000 --- a/Packages/fidelityfx.fsr +++ b/Packages/fidelityfx.fsr @@ -1 +1 @@ -Subproject commit a1a037a8ec24b495091726da0a3e248fdf273416 +Subproject commit c82e131ee81e8555cf2ccfb27585c274211d752c