diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/ASR/Runtime/AsrPass.cs b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/ASR/Runtime/AsrPass.cs index a413f46..7c7d191 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/ASR/Runtime/AsrPass.cs +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/ASR/Runtime/AsrPass.cs @@ -344,10 +344,9 @@ namespace ArmASR { BeginSample(commandBuffer); - commandBuffer.SetComputeResourceParam(ComputeShader, KernelIndex, AsrShaderIDs.SrvOpaqueOnly, dispatchParams.ColorOpaqueOnly); - commandBuffer.SetComputeResourceParam(ComputeShader, KernelIndex, AsrShaderIDs.SrvInputColor, dispatchParams.ColorPreUpscale); + commandBuffer.SetGlobalResource(AsrShaderIDs.SrvOpaqueOnly, dispatchParams.ColorOpaqueOnly); + commandBuffer.SetGlobalResource(AsrShaderIDs.SrvInputColor, dispatchParams.ColorPreUpscale); - FragmentProperties.SetConstantBuffer(AsrShaderIDs.CbFsr2, Constants, 0, Constants.stride); FragmentProperties.SetConstantBuffer(AsrShaderIDs.CbGenReactive, _generateReactiveConstants, 0, _generateReactiveConstants.stride); BlitFragment(commandBuffer, dispatchParams.OutReactive.RenderTarget);