From 80a8532cb4f41e8b7e312ac6ab5512ff44b1d5d2 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Sat, 21 Dec 2024 21:07:50 +0100 Subject: [PATCH] Cleaned up an unused argument --- .../Runtime/Effects/Upscaling/SGSR2Upscaler_2PassCS.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/SGSR2Upscaler_2PassCS.cs b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/SGSR2Upscaler_2PassCS.cs index a5666e1..7e4dfbe 100644 --- a/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/SGSR2Upscaler_2PassCS.cs +++ b/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/SGSR2Upscaler_2PassCS.cs @@ -8,11 +8,11 @@ namespace UnityEngine.Rendering.PostProcessing protected override void DoRender(CommandBuffer cmd, PostProcessRenderContext context, Upscaling config) { - Convert(cmd, context, config); + Convert(cmd, context); Upscale(cmd, context); } - private void Convert(CommandBuffer cmd, PostProcessRenderContext context, Upscaling config) + private void Convert(CommandBuffer cmd, PostProcessRenderContext context) { var shader = context.resources.computeShaders.sgsr2Upscaler.twoPassCompute.convert; int kernelIndex = shader.FindKernel("CS");