diff --git a/input.c b/input.c index 622f3b4..d1a1268 100644 --- a/input.c +++ b/input.c @@ -67,30 +67,24 @@ void input_process() if (!(buttons & PAD_TRIANGLE)) { // Move up (+Z) - cam_pos.vx += (cam_mtx.m[0][2] * moveInterval) >> 12; - cam_pos.vy += (cam_mtx.m[1][2] * moveInterval) >> 12; - cam_pos.vz += (cam_mtx.m[2][2] * moveInterval) >> 12; + cam_pos.vz += moveInterval; } if (!(buttons & PAD_CROSS)) { // Move down (-Z) - cam_pos.vx -= (cam_mtx.m[0][2] * moveInterval) >> 12; - cam_pos.vy -= (cam_mtx.m[1][2] * moveInterval) >> 12; - cam_pos.vz -= (cam_mtx.m[2][2] * moveInterval) >> 12; + cam_pos.vz -= moveInterval; } if (!(buttons & PAD_L1)) { // Strafe left (-X) cam_pos.vx -= (cam_mtx.m[0][0] * moveInterval) >> 12; cam_pos.vy -= (cam_mtx.m[1][0] * moveInterval) >> 12; - cam_pos.vz -= (cam_mtx.m[2][0] * moveInterval) >> 12; } if (!(buttons & PAD_R1)) { // Strafe right (+X) cam_pos.vx += (cam_mtx.m[0][0] * moveInterval) >> 12; cam_pos.vy += (cam_mtx.m[1][0] * moveInterval) >> 12; - cam_pos.vz += (cam_mtx.m[2][0] * moveInterval) >> 12; } if (!(buttons & PAD_L2)) { @@ -152,7 +146,6 @@ void input_process() // Strafe left/right cam_pos.vx += (cam_mtx.m[0][0] * leftJoyX * moveInterval) >> 19; cam_pos.vy += (cam_mtx.m[1][0] * leftJoyX * moveInterval) >> 19; - cam_pos.vz += (cam_mtx.m[2][0] * leftJoyX * moveInterval) >> 19; // Rotate left/right cam_rot.vz -= (rightJoyX * rotInterval) >> 7;