#include "common.h" #include "memory.h" static char primbuff[2][PRIMBUFLEN]; // Primitive buffer, just a raw buffer of bytes to use as a pool for primitives char *nextprim; char *primbuf_bounds; u_char* const scratchpad = (char*)0x1F800000; void mem_prim_reset(int db) { nextprim = primbuff[db]; primbuf_bounds = nextprim + PRIMBUFLEN; }