diff --git a/Assets/Styles/GLQuake/Materials/GLQuake_Entity.mat b/Assets/Styles/GLQuake/Materials/GLQuake_Entity.mat index 868e641..35a8d74 100644 --- a/Assets/Styles/GLQuake/Materials/GLQuake_Entity.mat +++ b/Assets/Styles/GLQuake/Materials/GLQuake_Entity.mat @@ -9,8 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GLQuake_Entity m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} - m_ShaderKeywords: _RECEIVE_SHADOWS_OFF - m_LightmapFlags: 4 + m_ShaderKeywords: _EMISSION _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 @@ -110,7 +110,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] --- !u!114 &8101105055909889178 diff --git a/Assets/Styles/GLQuake/Materials/GLQuake_World.mat b/Assets/Styles/GLQuake/Materials/GLQuake_World.mat index 8ee7f2b..aed4ae6 100644 --- a/Assets/Styles/GLQuake/Materials/GLQuake_World.mat +++ b/Assets/Styles/GLQuake/Materials/GLQuake_World.mat @@ -22,8 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: GLQuake_World m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} - m_ShaderKeywords: _RECEIVE_SHADOWS_OFF - m_LightmapFlags: 4 + m_ShaderKeywords: _EMISSION _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 @@ -123,6 +123,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: []