diff --git a/engine/Windows/VisualStudio/uniquake.vcxproj b/engine/Windows/VisualStudio/uniquake.vcxproj
index fdafb65..34d4112 100644
--- a/engine/Windows/VisualStudio/uniquake.vcxproj
+++ b/engine/Windows/VisualStudio/uniquake.vcxproj
@@ -34,7 +34,7 @@
- Application
+ DynamicLibrary
v141
NotSet
true
@@ -50,7 +50,7 @@
NotSet
- Application
+ DynamicLibrary
v141
NotSet
true
@@ -175,8 +175,8 @@
MaxSpeed
true
- ..\SDL2\include;..\codecs\include;..\misc\include;..\..\Quake;%(AdditionalIncludeDirectories)
- WIN32;NDEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_CODEC_MP3;USE_CODEC_VORBIS;USE_CODEC_WAVE;USE_CODEC_FLAC;USE_CODEC_OPUS;USE_CODEC_MIKMOD;USE_CODEC_UMX;%(PreprocessorDefinitions)
+ ..\..\UniQuake\stub;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)
+ UNIQUAKE_EXPORTS;WIN32;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions)
MultiThreadedDLL
true
@@ -185,8 +185,8 @@
CompileAsC
- libvorbisfile.lib;libvorbis.lib;libopusfile.lib;libopus.lib;libFLAC.lib;libogg.lib;libmad.lib;libmikmod.lib;wsock32.lib;opengl32.lib;winmm.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
- ..\codecs\x86;..\SDL2\lib;%(AdditionalLibraryDirectories)
+ fmod_vc.lib;%(AdditionalDependencies)
+ ..\..\FMOD\lib\x86;%(AdditionalLibraryDirectories)
true
Windows
true
@@ -194,8 +194,7 @@
MachineX86
- copy "$(SolutionDir)\..\codecs\x86\*.dll" "$(TargetDir)"
-copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"
+ copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\windows\x86\uniquake.dll
@@ -262,8 +261,8 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"
MaxSpeed
true
- ..\SDL2\include;..\codecs\include;..\misc\include;..\..\Quake;%(AdditionalIncludeDirectories)
- WIN32;NDEBUG;_WINDOWS;_USE_WINSOCK2;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_CODEC_MP3;USE_CODEC_VORBIS;USE_CODEC_WAVE;USE_CODEC_FLAC;USE_CODEC_OPUS;USE_CODEC_MIKMOD;USE_CODEC_UMX;%(PreprocessorDefinitions)
+ ..\..\UniQuake\stub;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)
+ UNIQUAKE_EXPORTS;WIN32;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions)
MultiThreadedDLL
true
@@ -272,8 +271,8 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"
CompileAsC
- libvorbisfile.lib;libvorbis.lib;libopusfile.lib;libopus.lib;libFLAC.lib;libogg.lib;libmad.lib;libmikmod.lib;ws2_32.lib;opengl32.lib;winmm.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
- ..\codecs\x64;..\SDL2\lib64;%(AdditionalLibraryDirectories)
+ fmod_vc.lib;%(AdditionalDependencies)
+ ..\..\FMOD\lib\x64;%(AdditionalLibraryDirectories)
true
Windows
true
@@ -281,8 +280,7 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"
MachineX64
- copy "$(SolutionDir)\..\codecs\x64\*.dll" "$(TargetDir)"
-copy "$(SolutionDir)\..\SDL2\lib64\*.dll" "$(TargetDir)"
+ copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\windows\x86_64\uniquake.dll