diff --git a/engine/Windows/VisualStudio/uniquake.vcxproj b/engine/Windows/VisualStudio/uniquake.vcxproj index fdafb65..34d4112 100644 --- a/engine/Windows/VisualStudio/uniquake.vcxproj +++ b/engine/Windows/VisualStudio/uniquake.vcxproj @@ -34,7 +34,7 @@ - Application + DynamicLibrary v141 NotSet true @@ -50,7 +50,7 @@ NotSet - Application + DynamicLibrary v141 NotSet true @@ -175,8 +175,8 @@ MaxSpeed true - ..\SDL2\include;..\codecs\include;..\misc\include;..\..\Quake;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_CODEC_MP3;USE_CODEC_VORBIS;USE_CODEC_WAVE;USE_CODEC_FLAC;USE_CODEC_OPUS;USE_CODEC_MIKMOD;USE_CODEC_UMX;%(PreprocessorDefinitions) + ..\..\UniQuake\stub;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories) + UNIQUAKE_EXPORTS;WIN32;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions) MultiThreadedDLL true @@ -185,8 +185,8 @@ CompileAsC - libvorbisfile.lib;libvorbis.lib;libopusfile.lib;libopus.lib;libFLAC.lib;libogg.lib;libmad.lib;libmikmod.lib;wsock32.lib;opengl32.lib;winmm.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) - ..\codecs\x86;..\SDL2\lib;%(AdditionalLibraryDirectories) + fmod_vc.lib;%(AdditionalDependencies) + ..\..\FMOD\lib\x86;%(AdditionalLibraryDirectories) true Windows true @@ -194,8 +194,7 @@ MachineX86 - copy "$(SolutionDir)\..\codecs\x86\*.dll" "$(TargetDir)" -copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)" + copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\windows\x86\uniquake.dll @@ -262,8 +261,8 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)" MaxSpeed true - ..\SDL2\include;..\codecs\include;..\misc\include;..\..\Quake;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;_USE_WINSOCK2;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_CODEC_MP3;USE_CODEC_VORBIS;USE_CODEC_WAVE;USE_CODEC_FLAC;USE_CODEC_OPUS;USE_CODEC_MIKMOD;USE_CODEC_UMX;%(PreprocessorDefinitions) + ..\..\UniQuake\stub;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories) + UNIQUAKE_EXPORTS;WIN32;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions) MultiThreadedDLL true @@ -272,8 +271,8 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)" CompileAsC - libvorbisfile.lib;libvorbis.lib;libopusfile.lib;libopus.lib;libFLAC.lib;libogg.lib;libmad.lib;libmikmod.lib;ws2_32.lib;opengl32.lib;winmm.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) - ..\codecs\x64;..\SDL2\lib64;%(AdditionalLibraryDirectories) + fmod_vc.lib;%(AdditionalDependencies) + ..\..\FMOD\lib\x64;%(AdditionalLibraryDirectories) true Windows true @@ -281,8 +280,7 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)" MachineX64 - copy "$(SolutionDir)\..\codecs\x64\*.dll" "$(TargetDir)" -copy "$(SolutionDir)\..\SDL2\lib64\*.dll" "$(TargetDir)" + copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\windows\x86_64\uniquake.dll