From 47770a562cf4592e6fd9476aee6844bc811e17f0 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Wed, 21 Jul 2021 15:43:48 +0200 Subject: [PATCH] Removed unnecessary preprocessor defines from PS4 engine build --- engine/Windows/VisualStudio/uniquake.vcxproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/Windows/VisualStudio/uniquake.vcxproj b/engine/Windows/VisualStudio/uniquake.vcxproj index a4ff865..4426539 100644 --- a/engine/Windows/VisualStudio/uniquake.vcxproj +++ b/engine/Windows/VisualStudio/uniquake.vcxproj @@ -416,7 +416,7 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)" Disabled ..\..\UniQuake\stub;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories) - UNIQUAKE_EXPORTS;WIN32;_DEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions) + UNIQUAKE_EXPORTS;_DEBUG;USE_FMOD;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL