From 9778575e6f510ba91e4931f2c0a1d1d9e1330a2d Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Fri, 2 Apr 2021 13:06:18 +0200 Subject: [PATCH] Disabled Unity lightmapping and tweaked default scene --- Assets/Scenes/Default.unity | 2 +- Assets/Scenes/DefaultSettings.lighting | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scenes/Default.unity b/Assets/Scenes/Default.unity index 89d71fe..09841e7 100644 --- a/Assets/Scenes/Default.unity +++ b/Assets/Scenes/Default.unity @@ -135,7 +135,7 @@ GameObject: - component: {fileID: 157597865} - component: {fileID: 157597864} m_Layer: 0 - m_Name: Uniquake Test + m_Name: UniQuake Test m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/Assets/Scenes/DefaultSettings.lighting b/Assets/Scenes/DefaultSettings.lighting index 433e602..878e31a 100644 --- a/Assets/Scenes/DefaultSettings.lighting +++ b/Assets/Scenes/DefaultSettings.lighting @@ -9,7 +9,7 @@ LightingSettings: m_Name: DefaultSettings serializedVersion: 3 m_GIWorkflowMode: 1 - m_EnableBakedLightmaps: 1 + m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 m_BounceScale: 1