From c89755e853176a39e32f600752ad6bef494743d1 Mon Sep 17 00:00:00 2001 From: Nico de Poel Date: Tue, 20 Jul 2021 11:42:26 +0200 Subject: [PATCH] Fixed compilation error in 32-bit portable mode, because the multi-texture stub functions aren't actually function pointers as was previously declared. --- engine/Quake/glquake.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/engine/Quake/glquake.h b/engine/Quake/glquake.h index 315be98..27c4cff 100644 --- a/engine/Quake/glquake.h +++ b/engine/Quake/glquake.h @@ -160,9 +160,14 @@ extern int gl_stencilbits; // Multitexture extern qboolean mtexenabled; extern qboolean gl_mtexable; +#if USE_OPENGL extern PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc; extern PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc; extern PFNGLCLIENTACTIVETEXTUREARBPROC GL_ClientActiveTextureFunc; +#else +GLAPI void GLAPIENTRY GL_MTexCoord2fFunc(GLenum target, GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY GL_SelectTextureFunc(GLenum target); +#endif extern GLint gl_max_texture_units; //ericw //johnfitz -- anisotropic filtering