diff --git a/engine/Quake/cl_parse.c b/engine/Quake/cl_parse.c index 564fdad..758e754 100644 --- a/engine/Quake/cl_parse.c +++ b/engine/Quake/cl_parse.c @@ -630,7 +630,10 @@ void CL_ParseUpdate (int bits) ent->lerpflags |= LERP_RESETANIM; //johnfitz -- don't lerp animation across model changes if (num != cl.viewentity) + { + UQ_Game_SetEntitySkin(num, skin); UQ_Game_SetEntityModel(num, model ? model->name : NULL); + } } //johnfitz