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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAdmin
{
/// <summary>
/// Input parameters for the <see cref="RTCAdminInterface.SetParticipantHardMute" /> function.
/// </summary>
public class SetParticipantHardMuteOptions
{
/// <summary>
/// Room to kick the participant from
/// </summary>
public string RoomName { get; set; }
/// <summary>
/// Product User ID of the participant to hard mute for every participant in the room.
/// </summary>
public ProductUserId TargetUserId { get; set; }
/// <summary>
/// Hard mute status (Mute on or off)
/// </summary>
public bool Mute { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SetParticipantHardMuteOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_RoomName;
private System.IntPtr m_TargetUserId;
private int m_Mute;
public string RoomName
{
set
{
Helper.TryMarshalSet(ref m_RoomName, value);
}
}
public ProductUserId TargetUserId
{
set
{
Helper.TryMarshalSet(ref m_TargetUserId, value);
}
}
public bool Mute
{
set
{
Helper.TryMarshalSet(ref m_Mute, value);
}
}
public void Set(SetParticipantHardMuteOptions other)
{
if (other != null)
{
m_ApiVersion = RTCAdminInterface.SetparticipanthardmuteApiLatest;
RoomName = other.RoomName;
TargetUserId = other.TargetUserId;
Mute = other.Mute;
}
}
public void Set(object other)
{
Set(other as SetParticipantHardMuteOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_RoomName);
Helper.TryMarshalDispose(ref m_TargetUserId);
}
}
}