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161 lines
4.4 KiB
161 lines
4.4 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.PlayerDataStorage
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{
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/// <summary>
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/// The result information for a request to write data to a file
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/// </summary>
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public struct WriteFileCallbackInfo : ICallbackInfo
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{
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/// <summary>
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/// The result code for the operation.
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/// <see cref="Result.Success" />: The request was successful.
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/// <see cref="Result.Canceled" />: The request was canceled.
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/// <see cref="Result.TooManyRequests" />: There are too many requests in progress for the local user at this time.
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/// <see cref="Result.AlreadyPending" />: There is another requests in progress for the specified file by this user.
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/// <see cref="Result.CacheDirectoryMissing" />: The cache directory was not set when calling <see cref="Platform.PlatformInterface.Create" />.
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/// <see cref="Result.CacheDirectoryInvalid" />: The cache directory provided when calling <see cref="Platform.PlatformInterface.Create" /> was invalid.
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/// <see cref="Result.PlayerDataStorageUserThrottled" />: There were too many requests to the Data Storage service recently by the local user. The application must wait some time before trying again.
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/// <see cref="Result.PlayerDataStorageEncryptionKeyNotSet" />: The encryption key value was not set when calling <see cref="Platform.PlatformInterface.Create" />.
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/// <see cref="Result.InvalidState" />: The read operation is not allowed (e.g. when application is suspended).
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/// <see cref="Result.UnexpectedError" />: An unexpected error occurred either downloading, or reading the downloaded file. This most commonly means there were file IO issues such as: permission issues, disk is full, etc. (potentially retryable)
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/// </summary>
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public Result ResultCode { get; set; }
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/// <summary>
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/// Client-specified data passed into the file write request
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/// </summary>
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public object ClientData { get; set; }
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/// <summary>
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/// The Product User ID of the local user who initiated this request
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The file name that is being written to
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/// </summary>
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public Utf8String Filename { get; set; }
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public Result? GetResultCode()
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{
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return ResultCode;
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}
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internal void Set(ref WriteFileCallbackInfoInternal other)
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{
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ResultCode = other.ResultCode;
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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Filename = other.Filename;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct WriteFileCallbackInfoInternal : ICallbackInfoInternal, IGettable<WriteFileCallbackInfo>, ISettable<WriteFileCallbackInfo>, System.IDisposable
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{
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private Result m_ResultCode;
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private System.IntPtr m_ClientData;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_Filename;
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public Result ResultCode
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{
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get
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{
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return m_ResultCode;
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}
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set
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{
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m_ResultCode = value;
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}
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}
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public object ClientData
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{
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get
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{
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object value;
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Helper.Get(m_ClientData, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_ClientData);
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId LocalUserId
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{
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get
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{
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ProductUserId value;
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Helper.Get(m_LocalUserId, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public Utf8String Filename
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{
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get
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{
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Utf8String value;
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Helper.Get(m_Filename, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_Filename);
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}
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}
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public void Set(ref WriteFileCallbackInfo other)
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{
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ResultCode = other.ResultCode;
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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Filename = other.Filename;
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}
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public void Set(ref WriteFileCallbackInfo? other)
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{
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if (other.HasValue)
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{
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ResultCode = other.Value.ResultCode;
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ClientData = other.Value.ClientData;
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LocalUserId = other.Value.LocalUserId;
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Filename = other.Value.Filename;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_ClientData);
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_Filename);
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}
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public void Get(out WriteFileCallbackInfo output)
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{
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output = new WriteFileCallbackInfo();
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output.Set(ref this);
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}
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}
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}
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