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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.UI
{
/// <summary>
/// Input parameters for the <see cref="UIInterface.SetDisplayPreference" /> function.
/// </summary>
public struct SetDisplayPreferenceOptions
{
/// <summary>
/// Preference for notification pop-up locations.
/// </summary>
public NotificationLocation NotificationLocation { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SetDisplayPreferenceOptionsInternal : ISettable<SetDisplayPreferenceOptions>, System.IDisposable
{
private int m_ApiVersion;
private NotificationLocation m_NotificationLocation;
public NotificationLocation NotificationLocation
{
set
{
m_NotificationLocation = value;
}
}
public void Set(ref SetDisplayPreferenceOptions other)
{
m_ApiVersion = UIInterface.SetdisplaypreferenceApiLatest;
NotificationLocation = other.NotificationLocation;
}
public void Set(ref SetDisplayPreferenceOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = UIInterface.SetdisplaypreferenceApiLatest;
NotificationLocation = other.Value.NotificationLocation;
}
}
public void Dispose()
{
}
}
}