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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatClient
{
public class ReceiveMessageFromServerOptions
{
/// <summary>
/// The data received
/// </summary>
public byte[] Data { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct ReceiveMessageFromServerOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private uint m_DataLengthBytes;
private System.IntPtr m_Data;
public byte[] Data
{
set
{
Helper.TryMarshalSet(ref m_Data, value, out m_DataLengthBytes);
}
}
public void Set(ReceiveMessageFromServerOptions other)
{
if (other != null)
{
m_ApiVersion = AntiCheatClientInterface.ReceivemessagefromserverApiLatest;
Data = other.Data;
}
}
public void Set(object other)
{
Set(other as ReceiveMessageFromServerOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_Data);
}
}
}