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66 lines
1.7 KiB
66 lines
1.7 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.P2P
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{
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/// <summary>
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/// Structure containing information about who would like to receive a packet.
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/// </summary>
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public class GetNextReceivedPacketSizeOptions
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{
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/// <summary>
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/// The Product User ID of the local user who is receiving the packet
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// An optional channel to request the data for. If NULL, we're retrieving the size of the next packet on any channel.
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/// </summary>
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public byte? RequestedChannel { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct GetNextReceivedPacketSizeOptionsInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_RequestedChannel;
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public ProductUserId LocalUserId
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{
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set
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{
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Helper.TryMarshalSet(ref m_LocalUserId, value);
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}
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}
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public byte? RequestedChannel
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{
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set
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{
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Helper.TryMarshalSet(ref m_RequestedChannel, value);
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}
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}
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public void Set(GetNextReceivedPacketSizeOptions other)
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{
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if (other != null)
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{
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m_ApiVersion = P2PInterface.GetnextreceivedpacketsizeApiLatest;
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LocalUserId = other.LocalUserId;
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RequestedChannel = other.RequestedChannel;
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}
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}
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public void Set(object other)
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{
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Set(other as GetNextReceivedPacketSizeOptions);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_LocalUserId);
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Helper.TryMarshalDispose(ref m_RequestedChannel);
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}
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}
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}
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