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109 lines
2.6 KiB
109 lines
2.6 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Achievements
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{
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/// <summary>
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/// Output parameters for the <see cref="OnAchievementsUnlockedCallbackV2" /> Function.
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/// </summary>
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public class OnAchievementsUnlockedCallbackV2Info : ICallbackInfo, ISettable
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{
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/// <summary>
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/// Context that was passed into <see cref="AchievementsInterface.AddNotifyAchievementsUnlocked" />
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/// </summary>
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public object ClientData { get; private set; }
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/// <summary>
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/// The Product User ID for the user who received the unlocked achievements notification
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/// </summary>
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public ProductUserId UserId { get; private set; }
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/// <summary>
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/// The Achievement ID for the achievement that was unlocked. Pass this to <see cref="AchievementsInterface.CopyPlayerAchievementByAchievementId" /> to get the full achievement information.
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/// </summary>
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public string AchievementId { get; private set; }
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/// <summary>
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/// POSIX timestamp when the achievement was unlocked.
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/// </summary>
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public System.DateTimeOffset? UnlockTime { get; private set; }
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public Result? GetResultCode()
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{
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return null;
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}
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internal void Set(OnAchievementsUnlockedCallbackV2InfoInternal? other)
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{
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if (other != null)
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{
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ClientData = other.Value.ClientData;
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UserId = other.Value.UserId;
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AchievementId = other.Value.AchievementId;
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UnlockTime = other.Value.UnlockTime;
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}
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}
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public void Set(object other)
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{
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Set(other as OnAchievementsUnlockedCallbackV2InfoInternal?);
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct OnAchievementsUnlockedCallbackV2InfoInternal : ICallbackInfoInternal
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{
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private System.IntPtr m_ClientData;
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private System.IntPtr m_UserId;
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private System.IntPtr m_AchievementId;
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private long m_UnlockTime;
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public object ClientData
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{
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get
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{
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object value;
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Helper.TryMarshalGet(m_ClientData, out value);
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return value;
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId UserId
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{
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get
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{
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ProductUserId value;
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Helper.TryMarshalGet(m_UserId, out value);
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return value;
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}
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}
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public string AchievementId
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{
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get
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{
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string value;
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Helper.TryMarshalGet(m_AchievementId, out value);
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return value;
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}
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}
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public System.DateTimeOffset? UnlockTime
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{
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get
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{
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System.DateTimeOffset? value;
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Helper.TryMarshalGet(m_UnlockTime, out value);
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return value;
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}
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}
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}
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}
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