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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Connect
{
/// <summary>
/// Input parameters for the <see cref="ConnectInterface.CopyProductUserExternalAccountByAccountId" /> function.
/// </summary>
public struct CopyProductUserExternalAccountByAccountIdOptions
{
/// <summary>
/// The Product User ID to look for when copying external account info from the cache.
/// </summary>
public ProductUserId TargetUserId { get; set; }
/// <summary>
/// External auth service account ID to look for when copying external account info from the cache.
/// </summary>
public Utf8String AccountId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct CopyProductUserExternalAccountByAccountIdOptionsInternal : ISettable<CopyProductUserExternalAccountByAccountIdOptions>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_TargetUserId;
private System.IntPtr m_AccountId;
public ProductUserId TargetUserId
{
set
{
Helper.Set(value, ref m_TargetUserId);
}
}
public Utf8String AccountId
{
set
{
Helper.Set(value, ref m_AccountId);
}
}
public void Set(ref CopyProductUserExternalAccountByAccountIdOptions other)
{
m_ApiVersion = ConnectInterface.CopyproductuserexternalaccountbyaccountidApiLatest;
TargetUserId = other.TargetUserId;
AccountId = other.AccountId;
}
public void Set(ref CopyProductUserExternalAccountByAccountIdOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = ConnectInterface.CopyproductuserexternalaccountbyaccountidApiLatest;
TargetUserId = other.Value.TargetUserId;
AccountId = other.Value.AccountId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_TargetUserId);
Helper.Dispose(ref m_AccountId);
}
}
}