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51 lines
1.3 KiB
51 lines
1.3 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Lobby
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{
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/// <summary>
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/// Input parameters for the <see cref="LobbyDetails.CopyAttributeByIndex" /> function.
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/// </summary>
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public struct LobbyDetailsCopyAttributeByIndexOptions
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{
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/// <summary>
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/// The index of the attribute to retrieve
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/// <seealso cref="LobbyDetails.GetAttributeCount" />
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/// </summary>
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public uint AttrIndex { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct LobbyDetailsCopyAttributeByIndexOptionsInternal : ISettable<LobbyDetailsCopyAttributeByIndexOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_AttrIndex;
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public uint AttrIndex
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{
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set
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{
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m_AttrIndex = value;
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}
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}
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public void Set(ref LobbyDetailsCopyAttributeByIndexOptions other)
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{
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m_ApiVersion = LobbyDetails.LobbydetailsCopyattributebyindexApiLatest;
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AttrIndex = other.AttrIndex;
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}
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public void Set(ref LobbyDetailsCopyAttributeByIndexOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = LobbyDetails.LobbydetailsCopyattributebyindexApiLatest;
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AttrIndex = other.Value.AttrIndex;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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