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EpicVoiceTest/Assets/Plugins/EpicOnlineServices/Source/Core
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Nico de Poel fda69261ca
Changed memory allocation routines into a C++ plugin which will includes right into the IL2CPP build. No need for any separate dynamic libraries anymore. Also works for Game Core platforms.
The only platform *not* working at the moment is PS4, because it seems Unity doesn't include the C++ file properly during build.
4 years ago
..
BoxedData.cs Fixed to EOS code 4 years ago
BoxedData.cs.meta First import 5 years ago
Config.cs Fixed to EOS code 4 years ago
Config.cs.meta First import 5 years ago
Handle.cs First import 5 years ago
Handle.cs.meta First import 5 years ago
Helper.cs Updated EOS SDK to 1.13.1 5 years ago
Helper.cs.meta First import 5 years ago
HelperExtensions.cs First import 5 years ago
HelperExtensions.cs.meta First import 5 years ago
ICallbackInfo.cs First import 5 years ago
ICallbackInfo.cs.meta First import 5 years ago
ISettable.cs First import 5 years ago
ISettable.cs.meta First import 5 years ago
MonoPInvokeCallbackAttribute.cs First import 5 years ago
MonoPInvokeCallbackAttribute.cs.meta First import 5 years ago
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