Home Explore Help
Sign In
WW1Series
/
EpicVoiceTest
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
30 Commits
1 Branch
0 Tags
326 MiB
C# 100%
 
Tree: fda69261ca
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'fda69261ca'
${ noResults }
EpicVoiceTest/Packages
History
Nico de Poel fda69261ca
Changed memory allocation routines into a C++ plugin which will includes right into the IL2CPP build. No need for any separate dynamic libraries anymore. Also works for Game Core platforms.
The only platform *not* working at the moment is PS4, because it seems Unity doesn't include the C++ file properly during build.
4 years ago
..
gamecore Cleaned up the project a bit and included the latest GameCore Unity package in the project itself 5 years ago
psn Added PSN package to allow authentication on PS4 and PS5 4 years ago
manifest.json Added PSN package to allow authentication on PS4 and PS5 4 years ago
packages-lock.json Added PSN package to allow authentication on PS4 and PS5 4 years ago
Powered by Gitea Version: 1.14.1 Page: 67ms Template: 15ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3