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370 B

using System;
using UnityEngine;
using UnityEngine.VFX;
using UnityEngine.Rendering;
namespace UnityEditor.VFX
{
[VFXInfo(type = typeof(CubemapArray))]
class VFXSlotTextureCubeArray : VFXSlotObject
{
public override VFXValue DefaultExpression(VFXValue.Mode mode)
{
return new VFXTextureCubeArrayValue(0, mode);
}
}
}