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@ -11,9 +11,6 @@ namespace UnityEngine.Rendering.HighDefinition.AMD |
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{ |
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new FSR2.FSR2UpscalerPlugin(), |
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new FSR3.FSR3UpscalerPlugin(), |
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#if UNITY_STANDALONE_WIN && false
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new FSR2Wrapper.FSR2WrapperUpscaler(), |
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#endif
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}; |
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private static UpscalerPlugin _activePlugin = AvailablePlugins[0]; |
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@ -128,11 +125,25 @@ namespace UnityEngine.Rendering.HighDefinition.AMD |
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private bool Initialize() |
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{ |
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#if UNITY_EDITOR
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UnityEditor.AssemblyReloadEvents.beforeAssemblyReload += Shutdown; |
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#endif
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return true; |
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} |
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private void Shutdown() |
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{ |
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#if UNITY_EDITOR
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UnityEditor.AssemblyReloadEvents.beforeAssemblyReload -= Shutdown; |
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#endif
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foreach (FSR2Context context in _contexts) |
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{ |
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context.Destroy(AMDUnityPlugin.ActivePlugin); |
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} |
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_contexts.Clear(); |
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} |
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internal void RecreateFeatures(UpscalerPlugin oldPlugin, UpscalerPlugin newPlugin) |
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