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38 Commits
1 Branch
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525 MiB
C# 81.4%
HLSL 14.5%
GLSL 1.5%
ShaderLab 1.4%
C 1.3%
 
 
 
 
 
Branch: master
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UnityCACAO-HDRP17/com.unity.render-pipelines..../Runtime/RenderPipeline/LineRendering
History
Nico de Poel 364469f4b3
Improved XeSS implementation by properly including motion vector scale and jitter scale parameters.
1 year ago
..
Core First import, original HDRP 17 code 2 years ago
Kernels First import, original HDRP 17 code 2 years ago
ShaderPass First import, original HDRP 17 code 2 years ago
CompositeLines.shader First import, original HDRP 17 code 2 years ago
CompositeLines.shader.meta First import, original HDRP 17 code 2 years ago
Core.meta First import, original HDRP 17 code 2 years ago
HDRenderPipeline.LineRendering.VolumeComponent.cs First import, original HDRP 17 code 2 years ago
HDRenderPipeline.LineRendering.VolumeComponent.cs.meta First import, original HDRP 17 code 2 years ago
HDRenderPipeline.LineRendering.cs First import, original HDRP 17 code 2 years ago
HDRenderPipeline.LineRendering.cs.meta First import, original HDRP 17 code 2 years ago
Kernels.meta First import, original HDRP 17 code 2 years ago
ShaderPass.meta First import, original HDRP 17 code 2 years ago
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