Home Explore Help
Sign In
WW1Series
/
UnityCACAO-HDRP17
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
6 Commits
1 Branch
0 Tags
525 MiB
C# 81.4%
HLSL 14.5%
GLSL 1.5%
ShaderLab 1.4%
C 1.3%
 
 
 
 
 
Tree: 19783ed2c1
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '19783ed2c1'
${ noResults }
UnityCACAO-HDRP17/com.unity.visualeffectgraph/Shaders/SDFBaker
History
Nico de Poel 19783ed2c1
Added RT Handle scale to deal with unusually sized render textures in HDRP, and reorganized callbacks to avoid circular references between Unity bindings and constant buffer bindings.
2 years ago
..
GenSdfRayMap.compute First import, original HDRP 17 code 2 years ago
GenSdfRayMap.compute.meta First import, original HDRP 17 code 2 years ago
RayMapVoxelize.shader First import, original HDRP 17 code 2 years ago
RayMapVoxelize.shader.meta First import, original HDRP 17 code 2 years ago
SdfUtils.hlsl First import, original HDRP 17 code 2 years ago
SdfUtils.hlsl.meta First import, original HDRP 17 code 2 years ago
Powered by Gitea Version: 1.14.1 Page: 58ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3