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16 lines
561 B
16 lines
561 B
namespace UnityEngine.Rendering.HighDefinition
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{
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/// <summary>
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/// Use this components to define a proxy volume for the reflection probes.
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/// </summary>
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[HDRPHelpURLAttribute("Reflection-Proxy-Volume")]
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[AddComponentMenu("Rendering/Reflection Proxy Volume")]
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public class ReflectionProxyVolumeComponent : MonoBehaviour
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{
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[SerializeField]
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ProxyVolume m_ProxyVolume = new ProxyVolume();
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/// <summary>Access to proxy volume parameters</summary>
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public ProxyVolume proxyVolume => m_ProxyVolume;
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}
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}
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