Home Explore Help
Sign In
WW1Series
/
UnityCACAO-HDRP17
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
24 Commits
1 Branch
0 Tags
525 MiB
C# 81.4%
HLSL 14.5%
GLSL 1.5%
ShaderLab 1.4%
C 1.3%
 
 
 
 
 
Tree: 20f9f5efe6
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '20f9f5efe6'
${ noResults }
UnityCACAO-HDRP17/com.unity.render-pipelines..../Runtime/RenderPipeline/RenderPass/Upscalers/FSR3/Resources
History
Nico de Poel 20f9f5efe6
Rewrote the entire upscaler plugin system so that it should be hot-swappable.
FSR2 native wrapper is still a work-in-progress but also fuck that thing.
2 years ago
..
Fsr3UpscalerAssets.asset Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerAssets.asset.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Powered by Gitea Version: 1.14.1 Page: 107ms Template: 5ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3