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Nico de Poel 6bf1add17a Only include FSR2 wrapper plugin on Windows, where the original native plugin actually exists 2 years ago
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Resources Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
shaders Disabled plugin import settings on HLSL include files 2 years ago
Fsr3ShaderIDs.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3ShaderIDs.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3Upscaler.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3Upscaler.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerAssets.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerAssets.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerCallbacks.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerCallbacks.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerContext.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerContext.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerPass.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerPass.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Fsr3UpscalerResources.cs Use DestroyImmediate when the scene is not running, to appease Unity's warnings. 2 years ago
Fsr3UpscalerResources.cs.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
Resources.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_accumulate_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_accumulate_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_autogen_reactive_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_autogen_reactive_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_depth_clip_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_depth_clip_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_lock_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_lock_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_rcas_pass.compute Added proper HDRP support to RCAS sharpening pass 2 years ago
ffx_fsr3upscaler_rcas_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_tcr_autogen_pass.compute Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_tcr_autogen_pass.compute.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_unity_common.cginc Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
ffx_fsr3upscaler_unity_common.cginc.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
shaders.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago