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34 Commits
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525 MiB
C# 81.4%
HLSL 14.5%
GLSL 1.5%
ShaderLab 1.4%
C 1.3%
 
 
 
 
 
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UnityCACAO-HDRP17/com.unity.render-pipelines..../Runtime/Settings
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Nico de Poel 827f1b9772
Experiment with a lower reactive mask value for stuff drawn into the reactive stencil buffer.
2 years ago
..
.buginfo First import, original HDRP 17 code 2 years ago
IDefaultVolumeProfileResource.cs First import, original HDRP 17 code 2 years ago
IDefaultVolumeProfileResource.cs.meta First import, original HDRP 17 code 2 years ago
IDefaultVolumeProfileSettings.cs First import, original HDRP 17 code 2 years ago
IDefaultVolumeProfileSettings.cs.meta First import, original HDRP 17 code 2 years ago
IncludeRenderPipelineAsset.cs First import, original HDRP 17 code 2 years ago
IncludeRenderPipelineAsset.cs.meta First import, original HDRP 17 code 2 years ago
ShaderStrippingSetting.cs First import, original HDRP 17 code 2 years ago
ShaderStrippingSetting.cs.meta First import, original HDRP 17 code 2 years ago
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