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5 Commits
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525 MiB
C# 81.4%
HLSL 14.5%
GLSL 1.5%
ShaderLab 1.4%
C 1.3%
 
 
 
 
 
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UnityCACAO-HDRP17/com.unity.render-pipelines..../Runtime/Material/LayeredLit
History
Nico de Poel c1643054a6
Allow CACAO shadow multiplier to be modified at run-time through the project settings
2 years ago
..
LayeredLit.shader First import, original HDRP 17 code 2 years ago
LayeredLit.shader.meta First import, original HDRP 17 code 2 years ago
LayeredLitAPI.cs First import, original HDRP 17 code 2 years ago
LayeredLitAPI.cs.meta First import, original HDRP 17 code 2 years ago
LayeredLitData.hlsl First import, original HDRP 17 code 2 years ago
LayeredLitData.hlsl.meta First import, original HDRP 17 code 2 years ago
LayeredLitDataDisplacement.hlsl First import, original HDRP 17 code 2 years ago
LayeredLitDataDisplacement.hlsl.meta First import, original HDRP 17 code 2 years ago
LayeredLitTessellation.shader First import, original HDRP 17 code 2 years ago
LayeredLitTessellation.shader.meta First import, original HDRP 17 code 2 years ago
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