2 Commits (29e2ec90354f0ecd13c991807a6e247cede8eadb)

Author SHA1 Message Date
Nico de Poel d214976e1f - Applied correct macros to input and output texture definitions for HDRP support 2 years ago
Nico de Poel 1cfca9d066 Upgraded to FSR 3.0 Upscaler and PPV2 v3.4.0 2 years ago
Nico de Poel e69ea6dd10 Added a workaround for HDRP using texture arrays for its camera buffers on some platforms. 3 years ago
Nico de Poel 19894d5c45 FSR 2.2 for Unity open source release 3 years ago