3 Commits (3cd852ba8f5d7f7810240e50c940e14eab573cee)

Author SHA1 Message Date
Nico de Poel 3cd852ba8f Fixed the ESRAM-related visual issue on Xbox One when auto-reactive or auto-TCR is enabled, by explicitly controlling the lifecycle of the opaque-only color input render texture. 3 years ago
Nico de Poel 234bd4e163 Added support for the experimental automatic Transparency, Compostion & Reactive masks generation pass. 3 years ago
Nico de Poel 19894d5c45 FSR 2.2 for Unity open source release 3 years ago