2 Commits (6e427baad06970e6862b4a2ce433bb4996c09475)

Author SHA1 Message Date
Nico de Poel e69ea6dd10 Added a workaround for HDRP using texture arrays for its camera buffers on some platforms. 3 years ago
Nico de Poel 19894d5c45 FSR 2.2 for Unity open source release 3 years ago