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Nico de Poel
1ee4cd9653
Create opaque-only color buffer copy after opaque-only post-processing is done, and use the correct color format for the copy.
This creates a more accurate opaque-only reference for the auto-reactive pass, and improves compatibility with custom opaque-only effects.
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3 years ago |
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Fsr2.cs
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Callbacks.cs
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Refactored mipmap bias callbacks such that the render pipeline integration does not need to maintain any bias offset state.
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3 years ago |
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Fsr2Callbacks.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Context.cs
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Set constant buffer data as part of the command buffers, instead of immediately.
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3 years ago |
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Fsr2Context.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Pipeline.cs
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Pipeline.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Resources.cs
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2Resources.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2ShaderIDs.cs
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |
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Fsr2ShaderIDs.cs.meta
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Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
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3 years ago |