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FSR2Unity
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35 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 29e2ec9035
fsr3.1
hdrp
master
ppv2-3.3.1a
ppv2-3.3.1b
ppv2-3.3.1c
ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
ppv2-3.4.0d-fsr3.1
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FSR2Unity/Assets
History
Nico de Poel 29e2ec9035
- Fixed opaque-only copy buffer not keeping dynamic resolution scaling in mind.
- Ported over fixes from baseline BiRP implementation.
2 years ago
..
ExampleAssets FSR 2.2 for Unity open source release 3 years ago
Scenes Upgraded to FSR 3.0 Upscaler and PPV2 v3.4.0 2 years ago
Scripts - Applied correct macros to input and output texture definitions for HDRP support 2 years ago
Shaders - Applied correct macros to input and output texture definitions for HDRP support 2 years ago
ExampleAssets.meta FSR 2.2 for Unity open source release 3 years ago
Fsr3UpscalerAssets.asset Upgraded to FSR 3.0 Upscaler and PPV2 v3.4.0 2 years ago
Fsr3UpscalerAssets.asset.meta Upgraded to FSR 3.0 Upscaler and PPV2 v3.4.0 2 years ago
Scenes.meta FSR 2.2 for Unity open source release 3 years ago
Scripts.meta FSR 2.2 for Unity open source release 3 years ago
Shaders.meta Upgraded to FSR 3.0 Upscaler and PPV2 v3.4.0 2 years ago
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