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35 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 29e2ec9035
fsr3.1
hdrp
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ppv2-3.3.1a
ppv2-3.3.1b
ppv2-3.3.1c
ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
ppv2-3.4.0d-fsr3.1
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FSR2Unity/com.unity.postprocessing/Tests/Runtime
History
Nico de Poel 29e2ec9035
- Fixed opaque-only copy buffer not keeping dynamic resolution scaling in mind.
- Ported over fixes from baseline BiRP implementation.
2 years ago
..
PostProcessingRuntimeTests.cs Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options. 3 years ago
PostProcessingRuntimeTests.cs.meta Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options. 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options. 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef.meta Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options. 3 years ago
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