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27 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 3c2eb17a0e
fsr3.1
hdrp
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ppv2-3.3.1a
ppv2-3.3.1b
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ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
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FSR2Unity/Assets
History
Nico de Poel 3c2eb17a0e
Use jittered camera projection for transparent rendering, as it does affect image reconstruction on certain effects.
3 years ago
..
ExampleAssets FSR 2.2 for Unity open source release 3 years ago
Resources Small tweaks: 3 years ago
Scenes Added support for dynamic resolution scaling using ScalableBufferManager. 3 years ago
Scripts Clear initial auto-exposure value to zero instead of negative one. Fixes black screen flashes on Metal when performing an accumulation reset. 3 years ago
ExampleAssets.meta FSR 2.2 for Unity open source release 3 years ago
Resources.meta FSR 2.2 for Unity open source release 3 years ago
Scenes.meta FSR 2.2 for Unity open source release 3 years ago
Scripts.meta FSR 2.2 for Unity open source release 3 years ago
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