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Nico de Poel 6f72108c03 Updated PPV2 implementation with FSR 3.1 and replaced FSR code and shaders from of the PPV2 package with references to the standard FSR package. 2 years ago
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Fsr2.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Assets.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Assets.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Callbacks.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Callbacks.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Context.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Context.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Pass.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Pass.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Resources.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2Resources.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2ShaderIDs.cs Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago
Fsr2ShaderIDs.cs.meta Added FSR 3.1 implementation and moved it plus FSR 2.2 into a separate package. 2 years ago