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Nico de Poel 71879e71aa - Updated FSR3 Upscaler to version 3.1.3, including improvements to color clamp to help with ghosting streaks and addition of velocity factor parameter. 1 year ago
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ColorUtilities.cs Upgraded to FSR 3.1 Upscaler 2 years ago
ColorUtilities.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
HableCurve.cs Upgraded to FSR 3.1 Upscaler 2 years ago
HableCurve.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
HaltonSeq.cs Upgraded to FSR 3.1 Upscaler 2 years ago
HaltonSeq.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
LogHistogram.cs Upgraded to FSR 3.1 Upscaler 2 years ago
LogHistogram.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
MeshUtilities.cs Upgraded to FSR 3.1 Upscaler 2 years ago
MeshUtilities.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
PostProcessEffectRendererExtensions.cs Upgraded to FSR 3.1 Upscaler 2 years ago
PostProcessEffectRendererExtensions.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
PropertySheet.cs Upgraded to FSR 3.1 Upscaler 2 years ago
PropertySheet.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
PropertySheetFactory.cs Upgraded to FSR 3.1 Upscaler 2 years ago
PropertySheetFactory.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
RuntimeUtilities.cs Upgraded to FSR 3.1 Upscaler 2 years ago
RuntimeUtilities.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
ShaderIDs.cs Upgraded to FSR 3.1 Upscaler 2 years ago
ShaderIDs.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
Spline.cs Upgraded to FSR 3.1 Upscaler 2 years ago
Spline.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
TargetPool.cs Upgraded to FSR 3.1 Upscaler 2 years ago
TargetPool.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
TextureFormatUtilities.cs Upgraded to FSR 3.1 Upscaler 2 years ago
TextureFormatUtilities.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
TextureLerper.cs Upgraded to FSR 3.1 Upscaler 2 years ago
TextureLerper.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
XRSettings.cs Upgraded to FSR 3.1 Upscaler 2 years ago
XRSettings.cs.meta Upgraded to FSR 3.1 Upscaler 2 years ago