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4 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 856f735228
fsr3.1
hdrp
master
ppv2-3.3.1a
ppv2-3.3.1b
ppv2-3.3.1c
ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
ppv2-3.4.0d-fsr3.1
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FSR2Unity/Assets
History
Nico de Poel 856f735228
Commented out all experimental DXC-related pragmas, as these could sometimes cause shader compilation issues even when not enabled.
3 years ago
..
ExampleAssets FSR 2.2 for Unity open source release 3 years ago
Resources Commented out all experimental DXC-related pragmas, as these could sometimes cause shader compilation issues even when not enabled. 3 years ago
Scenes FSR 2.2 for Unity open source release 3 years ago
Scripts Added a dummy field to the main FSR2 constant buffer, to make it exactly 128 bytes long. This fixes a data alignment issue on iOS Metal. 3 years ago
ExampleAssets.meta FSR 2.2 for Unity open source release 3 years ago
Resources.meta FSR 2.2 for Unity open source release 3 years ago
Scenes.meta FSR 2.2 for Unity open source release 3 years ago
Scripts.meta FSR 2.2 for Unity open source release 3 years ago
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